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Unity

Began pursuing out of curiosity. Followed up with purchasing a 17-hour class spread over the span of 10 courses.

I began studying Unity after researching what game engines to start with as an indie game developer. Unity is commonly referred to as easier to pick up and possessing a greater library of purchasable tools and modules than others. This results in it being a prime choice for developers seeking to bring games to market quickly on their own. Since beginning to study the engine, I've found the asset store to be just as expansive as described and have been able to purchase tools suiting virtually every possible functional and nonfunctional requirement I can think of. Though, I haven't had much time to use them as I've been focusing first on following the course instructions without the use of additional modules.

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